I had heard of Fuji-Q Highlands in my first visit to Japan. The advertisement did not make me feel confident in the amusement park on the whole – it featured an old animation “loose mouth” character screaming in Japanese to come to Fuji-Q. I passed, and continued to pass until recently, when a group of teachers put together a trip to Fuji-Q to partake of the “scariest” haunted house in all of Japan, if not the world (as certified by the Guinness Book of World Records).
I am not into haunted houses, horror, or being scared. For me, there is no joy in jumping out of my skin, even if I survive the process. If I want to get my adrenaline going, I’ll join in a game of tag or try to teach a lesson without a plan. I was not that keen on going, until Kirsten brought to my attention the presence of “ride” called Ultimate Fortress 2.
An escape-room style fortress building with motion detectors and robots. A 99% failure rate. Tactical style laser-tag like gameplay. Spy craft, sneaking, and sensors? I was in.
We took a bus (far cheaper than the trains – more on that in the logistics below) – just over an hour and a half from Shinjuku station. We left relatively early in the morning, in one of the first sunny days in what felt like weeks. I slept on the way, and awoke to find a stunning view of what was to come:
Fuji-Q is not just an amusement park – there is a large resort there as well, which is fitting given the view. If you are wanting a weekend away, in the off season the rates did not seem unreasonable. I hadn’t seen Mt. Fuji up close in a long time, and he did not disappoint. Throughout the day he would watch over our antics, screams, and age regression. This started with the Haunted House.
The sheer amount of buildup into getting into the house was unnerving, with signs everywhere promising multiple “escape” points for when the terror got too strong. This buildup was enough to get two of our intrepid party to back out and refuse to enter, despite our gentle “You do you and we respect your decision, but also come on and be scared with us!” My nerves were on edge before we even entered the first room and watched the “backstory” of how the hospital we were about to enter into turned into a bone-gnawing, demonically possessed horror house.
I surprised my group by taking point and the flashlight. They knew I did not like horror or terror. My reasoning is that if I have to be concerned about keeping the group together, I won’t focus so much on my own fear. It’s a good distraction for me. So we went through four or five stories of twisted hallways, jump scares, superb foley work and some very well timed effects.
I won’t tell you what we saw. That would ruin the haunted house, and mystery is what makes a haunted house special. Was it the scariest thing I had ever been through? No, but that’s because I was with a group of friends. We kept each other in check, even when we got startled and Shawnali shoved me forward like a she was unleashing a greyhound.
Note: The Haunted House is not included in the day pass ticket. You have to buy a separate ticket, which costs 1000 yen.
Then it was on to Ultimate Fortress 2!
I did not win.
I did not get killed by the robot. I clearly didn’t get the area effect of the laser lights. And I’m not entirely convinced that the second “level” is not intentionally meant to capture everyone. We all had such a good time, and agreed that we could easily repeat the ride, if not for the fact that there were many other rides available.
Fujiyama: The King of Coasters, for example.
What makes Fujiyama king? It’s the highest roller coaster in the world – the initial fall starts at 79m (237ft). You hit a maximum speed of 130 km/h (about 80mph) and it is a long course. I haven’t been on a real roller coaster in some time, and starting with a coaster that never seems to stop climbing did a number on my system. I’m not quite a brave person – I focused on my hands, and the people in front of me. Occasionally I looked out at Fuji in the distance, eternal and probably laughing at my growing nerves. Once the coaster fell, however, you better believe I had my hands up in the air, and I was joyfully screaming the whole four-minute ride.
Regaining my voice with some hot lemon tea from a vending machine, we got in line for our second coaster, Takabisha. It looked smaller than Fujiyama (naturally), but it had one thing that I did not like at all – a seeming free fall from a sheer drop. The cars would hang, slightly suspended, over an s-curve before plunging down. In line, I learned that Takabisha is the world’s *steepest* roller coaster, with a drop of 121 degrees (this is also on the website, which I did not read). Note: THEY WILL EMPTY YOUR POCKETS. I had a clipped on ticket – CLIPPED ONTO MY BELT LOOP WITH METAL. They still made me take it off and store it. THESE GUYS DO NOT FOOL AROUND ON THIS!
Once the rides begin, I love them. I hate the build up, the anticipation of climbing. So I was fine with the drop itself, and loved the ride. My anticipation/dread got really bad on the vertical climb up to the drop. I just hated going up on my back, hearing the tick-tick-tick of the chain. It doesn’t help that the drop is in the middle of the ride, rather than at the beginning. Tori, sitting next to me, kept trying to help by gleefully yelling for me to “Look at Fuji! Look at Fuji!” When we got off, I had the literal shakes.
We went on several other rides, but the final ride I’m going to talk about here is Tentekomai, a flying ride. You get into a plane with flexible wings, and as you’re raised to an impressive height and spun around, you flap the wings to make yourself spin. It was fun and terrifying, especially when done correctly. Once you get the g-forces correct, you start spinning without having to do any flapping, and you gain speed. As a short person, I found I did not like spinning as much as I thought, as every time I inverted I left my seat a little and found myself hanging momentarily upside down in the air. Kirsten said she thought she could hear me from the ground.
Did I mention the carousel? They have a nice carousel too – much easier to handle.
So, day done, we headed back to our bus. All in all, I had an amazing time. It’s been a long time since I’ve been to a big amusement park, and going to one with some many “World’s ****est” rides did not disappoint. If you’re looking for a day trip out of Tokyo, might I suggest going to Fuji-Q Highland? I know I’d like to go back – I didn’t get to ride on Eejenaika, the roller coaster with the most number of spins in the world….
Fuji Q’s English Website – use this to get all sorts of useful information, including closed days and ticket discounts.
Cost: Varies. You can pay by ride (roller coasters are 1000 yen a ride, most other rides are 800 yen, and the kiddie rides are around 500 yen), you can buy a three ride ticket, or an all day pass (5100 yen). I did the all day pass, and I made sure to get my money’s worth. I can see why people buy the 3-ride pass. If all you want is to ride the three big coasters, you’re going to be waiting in line for a long time, and you might only get those three rides. If you want to go to Thomas the Tank Engine land and ride the carousel, the per ride option makes more sense.
Also worth noting is that Fuji-Q closes relatively early for a theme park – around 6pm. With wait times of up to two hours, a day can go by quickly.
There are pay lockers available to store your things during the day. I stored my purse and kept my scannable pass and some money in my metro card holder. A lot of the rides have free lockers to store loose change, keys, and anything that might come out of your pockets.
Transportation: In our case, we took the Keio Highway Bus, but there is also the Fuji-Q Highlands bus. The cost, roundtrip, was 3500 yen. There are train options as well. Look for Fuji-Q Highland Station.
Timing: We went on a Friday holiday, and the lines were not awful. They were there, and the line for the popular coasters was well over an hour. I imagine that in the popular seasons or on weekends the lines are crazy, so if you can swing a weekday trip, that will make things much more bearable.